Skip to main content

Modelling units of measure

I've been looking at writing an exercise app, and this would require some kind of units of measure for distance (as well as time).

I could use an enum to represent the different types of units - metres, kilometres, yards, miles etc. But this seems to be lacking from the point of view of converting between the different types - I would need a class to represent the conversions. What I want is a more integrated approach - the use of static read-only properties.

What I want to be able to do is best described by the following test:
The Measurement struct is very simple, a couple of properties - Amount & Unit and a ConvertTo method:
As you can see in the ConvertTo method the Unit class owns the conversions - it is more than just a simple Enum - it has behaviour, how to convert between the different units of measure.

So how are the units defined?

A Unit instance is exposed as a read-only static property on a static Units class:
What makes this approach interesting is the use of the Lazy<T> to get around the circular reference problem when the static properties are initialized - for example the Centimetre properties uses the Metre & Kilometre properties which in turn use the Centimetre property, which in turn use the Metre & Kilometre properties.

As you can see this could go on for ever if I didn't use the Lazy<T> inside the Unit class. It allows me to disconnect the creation of the conversions from the Converters property because by the time the Converters properties is accessed the constructor on the Unit class will have completed.
The smart bit of code is inside the Converters property, a pretty standard piece of lazy initialization to create the actual Converter instances.

The code above is from the Simple.Units repo available on GitHub




Comments

Popular posts from this blog

Implementing a busy indicator using a visual overlay in MVVM

This is a technique we use at work to lock the UI whilst some long running process is happening - preventing the user clicking on stuff whilst it's retrieving or rendering data. Now we could have done this by launching a child dialog window but that feels rather out of date and clumsy, we wanted a more modern pattern similar to the way <div> overlays are done on the web. Imagine we have the following simple WPF app and when 'Click' is pressed a busy waiting overlay is shown for the duration entered into the text box. What I'm interested in here is not the actual UI element of the busy indicator but how I go about getting this to show & hide from when using MVVM. The actual UI elements are the standard Busy Indicator coming from the WPF Toolkit : The XAML behind this window is very simple, the important part is the ViewHost. As you can see the ViewHost uses a ContentPresenter element which is bound to the view model, IMainViewModel, it contains 3 child v...

Showing a message box from a ViewModel in MVVM

I was doing a code review with a client last week for a WPF app using MVVM and they asked ' How can I show a message from the ViewModel? '. What follows is how I would (and have) solved the problem in the past. When I hear the words ' show a message... ' I instantly think you mean show a transient modal message box that requires the user input before continuing ' with something else ' - once the user has interacted with the message box it will disappear. The following solution only applies to this scenario. The first solution is the easiest but is very wrong from a separation perspective. It violates the ideas behind the Model-View-Controller pattern because it places View concerns inside the ViewModel - the ViewModel now knows about the type of the View and specifically it knows how to show a message box window: The second approach addresses this concern by introducing the idea of messaging\events between the ViewModel and the View. In the example ...

WPF tips & tricks: Dispatcher thread performance

Not blogged for an age, and I received an email last week which provoked me back to life. It was a job spec for a WPF contract where they want help sorting out the performance of their app especially around grids and tabular data. I thought I'd shared some tips & tricks I've picked up along the way, these aren't probably going to solve any issues you might be having directly, but they might point you in the right direction when trying to find and resolve performance issues with a WPF app. First off, performance is something you shouldn't try and improve without evidence, and this means having evidence proving you've improved the performance - before & after metrics for example. Without this you're basically pissing into the wind, which can be fun from a developer point of view but bad for a project :) So, what do I mean by ' Dispatcher thread performance '? The 'dispatcher thread' or the 'UI thread' is probably the most ...