I'm working on an app with lots of asynchronous stream processing done using Rx (Reactive Extensions) - IObservable<T> method. We were discussing the other day whether to replace the implementations which only return a single data item via the Rx stream with the more standard TPL (Task Parallel Library) Task<T> method. We came to the conclusion we wouldn't make the switch for a couple reasons, firstly keeping the code consistency, we're using Rx everywhere for async so why change; and secondly with a possibly more important reason because performance isn't an issue (at the moment). Then I thought.... What's the performance difference between IObservable<T> and Task <T> for a single async invocation? A simple console app should do, running IObservable<T> vs Task<T> and the quickest wins - reminds me of Celebrity Deathmatch ... Firstly we need something to test, calculating the first 100 primes: All I need now is a c